The reason I am thinking about this is the newest episode of L+R which everybody should listen to who plays criminals t.co/PwogGZ8EV…

too violently but that’s just a mechanic. I liked how Cyberpunk 2020 reduced your Emapthy-value when you added Cyberware to your body

players how the killing of someone influences the environment. And maybe even their psychology - like loss of essence or sth when you act

I wonder if you could build a Shadowrun-campaign in which actions have more consequences. Actions like killing people, maybe showing the

Ich habe dann Zelda 1 eingelegt. Das schien schon spannend genug.

Warum hat Zelda 3 ein USK 6, Zelda 4 ein USK 0 und beide ein PEGI 3? Das verwirrt…

Cronjobs might work again. I should really move them to systemd-timers